Side-scrolling combat / Re-engineered
OLD SCHOOL
INSTINCT.
NEW WORLD.
The year is 3000. The machines own the planet.
You still know how to run and gun.
FREE TO PLAY · NO ACCOUNT REQUIRED · DESKTOP + TOUCH
Operator / Wraith-04 / Void Reaper
ACTUAL IN-GAME MODEL / SELECT OPERATOR
Standard issue / Laser
Make every shot count.
One weapon. Pure precision. Your arc lance pierces enemy lines and exposed boss cores, with no switching to interrupt the fight.
Field equipment
L-09 Arc lance
Your standard-issue Hyper-Gatling always streams 14 piercing pulses per second, with alternating dual-barrel muzzle flares. Smart auto-aim tracks airborne threats, exposed boss cores, and supply drones while you move.
Threat assessment / Boss encounters
Not just bigger. Meaner.
Five war machines. Distinct attack patterns. One opening you cannot afford to miss.
Stationary fireball guardian
SIEGE TITAN
A towering armored guardian that holds its ground, charges a blazing fireball, and throws it toward your position after a warning.
COUNTERMEASURE
Keep moving when FIREBALL INCOMING appears to dodge the flaming arc. When SHIELD OFF appears and the cyan forcefield disappears, shoot any part of the Titan. SHIELD ON blocks bullets; fireballs hurt only on direct contact.
The campaign / 30 living 3D worlds
One planet. No safe ground.
EMERALD CANOPY
Giant mossy trees, glowing mushrooms and layered canopies rise above a living forest floor.
Hostile target = 8 + 2 × stage index → defeat the stage boss → restore 2 hearts
Choose any drop zone. Boss victories shuffle the next world, excluding your last two environments. Every 30 cleared stages starts a stronger cycle; enemy speed and boss health scale with stage and cycle, never the backdrop. Pause to warp without losing progress.
Combat essentials
Simple controls. Sharp instincts.
Move
A / D or ← / →Jump
W / ↑ / SPACEHold to shoot
Z / X / ENTERPause / resume
ESC / PFace your target with the movement keys. Smart targeting stays active with FIRE OFF: hold Z, X, ENTER or FIRE to shoot the nearest hostile ahead, including low crawlers and overhead drones. Without a target, you fire forward. Up also jumps. The camera smoothly follows high jumps and returns as you descend. Esc or P pauses and resumes. On touchscreens, play upright in portrait or rotate whenever you prefer, then drag horizontally to move; release or return to the touch origin to stop smoothly. Double-tap anywhere on the battlefield within 280ms to jump, or activate Wraith’s airborne phase dash. Your lance tracks low and aerial threats in your facing direction; mobile auto-fire starts as soon as you deploy and stops during pauses, transitions, or defeat. Titan can drag downward to release stored kinetic charge. Desktop players retain manual controls and can enable auto-fire in the pause menu; Down + Fire still triggers Titan’s nova.
Explore the laser, pickups and boss tactics →The resistance / Leaderboard